13th International Conference on Fun with Algorithms

Porquerolles, France

May 18-22, 2026

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News

  • May 15, 2026: Proceedings are published. Available here.
  • Registration closes on May 1st!
  • April 7, 2026: Program announced.
  • February 23, 2026: Travel information updated.
  • February 17, 2026: Accepted papers announced.
  • January 22, 2026: Selected papers will be invited to a special issue of Theoretical Computer Science.
  • January 19, 2026: Registration is now open here.

The Thirteenth International Conference on Fun with Algorithms (FUN 2026) will be held in Island of Porquerolles, France, in May 2026, at Hôtel Club Igesa Porquerolles.

FUN is a series of conferences dedicated to the use, design, and analysis of algorithms and data structures, focusing on results that are “fun” but also original and scientifically solid. “Fun” can be defined in many ways: we think of fun results as being amusing or entertaining by their display of elegance, simplicity, surprise, originality, or wit. The topics of interest include all aspects of algorithm design and analysis under any computing model. For more details please check the CFP.

Selected papers will be invited to a special issue of Theoretical Computer Science.

Invited speaker

Bettina Speckman, TU Eindhoven - Fun With Maps

Bettina Speckman

Abstract : The field of cartography is concerned with the design of high-quality cartographic products, most frequently maps. Cartographers have made maps for centuries, initially by hand, and now aided by computers. The automation of cartographic tasks has progressed far: smart devices help to plan routes and to use public transport in new environments, restaurants and shops are easy to find, and it has become increasingly difficult to get lost on a hike. However, beyond topographic maps, special purpose thematic maps are designed to convey targeted information. Such maps usually focus on a single theme and visualize diverse topics such as weather patterns, election results, or library holdings. There is only limited support in standard cartographic software solutions for such specialized maps and practitioners are often forced to resort to essentially handcrafted solutions. In this presentation I will introduce several thematic maps we encountered while trying to help practitioners, as well as the fun algorithmic problems (and solutions) we found on the way.

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