13th International Conference on Fun with Algorithms

Porquerolles, France

May 18-22, 2026

Program

Tuesday, May 19

Session 1 (09:00 - 10:30)

  • Weak Binary Search Trees
    Tobias Lauer
  • Sorting Magazines and Boxes
    Gabriele Fici, Manal Mohamed, and Jakub Radoszewski
  • Finding Maximum and Minimum Size Matrices: The Algorithmic Complexity of Coding Challenges
    Abdelrahman Abdelmonsef, Xingyu Dong, Daniel Průša, Michael Wehar, and Chen Xu
  • Turing Completeness of GNU find: From mkdir-assisted Loops to Standalone Computation
    Keigo Oka

Session 2 (11:00 - 12:30)

  • Ferry Cover with Connectivity Constraints
    Niranjan Balachandran, Ankita Dargad, Urban Larsson, Neeldhara Misra, and Umesh Shankar
  • The Berlin Safe House Puzzle: Spycraft via Interval Graphs
    Gennaro Cordasco, Luisa Gargano, and Adele Anna Rescigno
  • Sinks and Ladders: ARRIVAL and SSG with Two Vertices per Level
    Bernd Gärtner, Sebastian Haslebacher, and Hung P. Hoang
  • Finding Shortest Walks in Kuru Kuru Kururin
    Mickaël Laurent and Maher Mallem

Keynote (14:00 - 15:00)

  • Fun with Maps
    Bettina Speckman

Session 3 (15:30 - 17:30)

  • The Closed Hull Game and the Closed Interval Game
    Samuel N. Araújo, Fabrício Benevides, Nicolas Martins, Nicolas Nisse, and Rudini Sampaio
  • Nemesis, an Escape Game in Graphs
    Pierre Bergé, Antoine Dailly, and Yan Gerard
  • On the complexity of the Maker-Breaker happy vertex game
    Mathieu Hilaire, Perig Montfort, and Nacim Oijid
  • Directed grabbing games or how to politely grab the maximum number of olives in a reception
    Jean-Claude Bermond, Michel Cosnard, Frédéric Havet, Takako Kodate, and Stéphane Pérennes
  • Token positional games
    Guillaume Bagan, Quentin Deschamps, Florian Galliot, Mirjana Mikalački, and Nacim Oijid
  • Replacing Cops with Zombies
    Fengyi Liu and Avery Miller

Wednesday, May 20

Session 4 (09:00 - 10:30)

  • Tetris is Hard with Just One Piece Type
    Josh Brunner, Erik D. Demaine, Della Hendrickson, and Jeffery Li
  • Hive is PSPACE-Hard
    Daniël I. Andel and Benjamin G. Rin
  • Completing the Complexity Classification of 2-Solo Chess: Knights and Kings are Hard
    Kolja Kühn and Wendy Yi
  • Endgames in Fog of War Chess
    Matthias Gehnen and Julius Stannat

Session 5 (11:00 - 12:30)

  • Man, these New York Times games are hard! A computational perspective
    Alessandro Giovanni Alberti, Flavio Chierichetti, Mirko Giacchini, Daniele Muscillo, Alessandro Panconesi, and Erasmo Tani
  • An ASP-Completeness Framework for Dynasty Puzzles
    Kosuke Susukita
  • Permutation Match Puzzles: How Young Tanvi Learned About Computational Complexity
    Kshitij Gajjar and Neeldhara Misra
  • Computational Complexity of Swish Is Solved
    Takashi Horiyama, Takehiro Ito, Jun Kawahara, Shin-ichi Minato, Akira Suzuki, Ryuhei Uehara, and Yutaro Yamaguchi

Thursday, May 21

Session 6 (09:00 - 10:30)

  • Covering a Polyomino-Shaped Stain with Non-Overlapping Identical Stickers
    Keigo Oka, Naoki Inaba, and Akira Iino
  • Lozenge Tiling by Computing Distances
    Jean-Marie Favreau, Yan Gerard, Pascal Lafourcade, and Léo Robert
  • MIDTERM Is a Deterministic Technique to Exit Recursive Mazes
    Charles Bouillaguet and Orel Cosseron
  • An Almost-Optimal Upper Bound on the Push Number of the Torus Puzzle
    Matteo Caporrella and Stefano Leucci

Session 7 (11:00 - 12:30)

  • When Locality Implies Globality: Card-based ZKP Protocol for Shakashaka Puzzle
    Daiki Miyahara, Léo Robert, Pascal Lafourcade, and Shohei Kaneko
  • Card-Based ZKP Protocols for Connectivity-Based Puzzles: Extending to Tree Structures with Application to Nurimeizu
    Daiki Miyahara, Pascal Lafourcade, and Maxime Puys
  • Playing President with Virtual Players: How to Play Multiple Cards of a Kind
    Daiki Miyahara, Pascal Lafourcade, Takaaki Mizuki, and Kazumasa Shinagawa
  • 77 Shades of Grey
    Quentin Bramas, Stéphane Devismes, Anaïs Durand, Pascal Lafourcade, and Anissa Lamani

Session 8 (14:00 - 15:45)

  • 1038 A10s fit into one A0
    Noel Friedrich
  • The Careless Coupon Collector’s Problem
    Emilio Cruciani and Aditi Dudeja
  • A Demigod’s Number for the Rubik’s Cube
    Arturo Merino and Bernardo Subercaseaux
  • Solving Small Rubik’s Cubes as Slowly as Possible
    Jenny Quan, Noah Kim, Bernardo Subercaseaux, and John Mackey
  • Price of Locality in Permutation Mastermind: Are TikTok influencers Chaotic Enough?
    Bernardo Subercaseaux

Session 9 (16:15 - 18:00)

  • Hexasort - The Complexity of Stacking Colors on Graphs
    Linus Klocker and Simon Dominik Fink
  • A Bookworm Climbs Up the Polynomial Hierarchy: Meta-Restoration Complexity in Arithmetic Puzzles
    Brynmor Chapman, Lily Chung, Erik D. Demaine, Yota Irino, Della Hendrickson, Tonan Kamata, and Ryuhei Uehara
  • Spells for Quantum Programmers: Expressive High-Level Commands in Qutes
    Simone Faro, Francesco Pio Marino, and Gabriele Messina
  • The Quaternary Gray Code and Ziggu Puzzles
    Madeleine Goertz and Aaron Williams
  • Pyramid Schemes for Eating M&Ms: Enumeration, Generation, and Gray Codes
    Elizabeth Hartung, Brett Stevens, and Aaron Williams